Creative industry

Our student Kevin Mainenti developed a darkly humorous mobile game in Croatian

Kevin is a student of direction and production, and for the development of this game he learned to work in the "no code" program RPG Maker MV.

Kevin Mainenti, student at VERN' University

From a film idea to a video game. That would roughly sum up the development adventure of VERN' University student Kevin Mainenti , who developed the mobile video game "The Witch & The Knight".

It is a darkly humorous video game that has a narration in Croatian, and the story is extremely character-driven , explained to us by a colleague from the graduate study program Film and Television Directing and Production who previously completed the undergraduate study program Film, Television and Multimedia Design.

"So, since I don't know how to program, I learned the RPG Maker MV program from playwright Siniša Bahun in a creative writing course, which is where I decided to work. The game is set in a medieval world, and I found inspiration in the films Shutter Island and the games To The Moon and Doki Doki: Literature Club. However, I didn't want 'turn-based combat' like in the old Final Fantasy games, but I wanted to keep a quality narrative and create a story around the characters, which means that the player talks to other characters, makes decisions, and collects various things that tell them something new about the world in a humorous way," Kevin briefly explained to us.

He adds that he made the prototype of the game himself in a few months, but he wanted to improve its appearance, so he invited his colleague from the creative writing course Magdalena Klobučar Ledinščak , who drew new assets for the game. He also wanted to have an original soundtrack , which was produced by Armin Basha , and since he wanted a Croatian voice over , he asked for help from several actors, no fewer than 12 of them, whom he met through his studies.

Although he has already made several films, including as part of his undergraduate studies, he points out that he plans to work on video games in the future. He says he has no shortage of ideas, for a sequel to this game, but also for some completely new titles for mobile platforms, consoles, PC...

Finally, he added that the game is specific and more niche-oriented, and is available on the itch.io platform for independent digital creators.

We wish Kevin much success in his further creative work.

VERN' University
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